Peter Kelford
Member
- Joined
- 29 Nov 2017
- Messages
- 903
Are mods in TpF treated the same as in Train Fever?
Train Fever (on which I spent 330 hours to complete the Steam achievements) does not allow you to collect the achievements unless the game is played 100% vanilla, i.e. zero mods enabled.
There's a Transport Fever 1 mod called 'Acheatments' which was supported officially (made by a modder) by the developers which allows you to earn achievements with mods. The same mod exists on TF2.Yes, TF2 is the same, no achievements if you have any mods enabled
There is no provision for the idea of passing loops either and so when at a station with fast lines, it is a bit of a lottery to see if the slow train, pulling out of the station at 25mph or the express on the passing line, doing perhaps 125mph gets stopped to wait for the other.My solution is to just place a boatload of signals on the track!
It can be annoying when you have a faster train stuck behind a slower one when it either accelerates or brakes instead of staying at a constant speed. This ends up with it breaking fully at a set of signals and taking forever to get up to speed again.
I found the opposite on my map. The stoppers from Paris to Nice (with stops at Troyes, Lyon and Marseille) did better than the TGVs with only a stop and Marseille.Then lots of the train models provided aren't profitable unless running long distance Express routes due to the cost balancing, and in late game it becomes difficult to run little shuttle routes at all!
Non-stops from Paris to Toulouse got basically no passengers. My best route is the stopper from Paris to Brest.