I think there's a long-standing concern about the #10/#11 island being narrow. What was originally platform #13 had been removed and filled in for the 1970s remodelling, which created a wider platform #10 clearly, but the same platform was reinstated as #11 a few years later, presumably because operators considered the layout had been simplified a little too much for the service being run at the time. With the modern interpretation of stand-back from buffer stops and starting signals, the platforms were a little on the short side for 8x20m trains. The project has thus moved the throat junction a little further out to provide good modern standage, and with the longer, faster turnouts being utlised, there wasn't room for turnouts to all three platforms to remain with suitable geometry. I'd guess it might have been plausible to retain current #10 and abolish #11, but the arrangement now built was favoured for some reason, perhaps because it created a trackless 'ghost' platform just in the right place in the sequence to be labelled #9 3/4. Now waiting for a proposal for a bit of unconnected track at the buffer stop end on which to display a red GWR Hall replica and a couple of Mk1s, animated by theme park experts with steam visuals and sounds, like the inter-park ride in Florida: