Dennis
Established Member
the next installment is now available at http://www.freewebs.com/dennislance/
This introduces the use of walls and dikes by building a ballast shoulder and a cutting wall on the approach to the tunnel.
Be useful to know if anyone experiences framerate problems - some of the textures beng used a quite large although there are few faces being displayed - no problems encountered on my laptop yet.
This introduces the use of walls and dikes by building a ballast shoulder and a cutting wall on the approach to the tunnel.
Be useful to know if anyone experiences framerate problems - some of the textures beng used a quite large although there are few faces being displayed - no problems encountered on my laptop yet.