It also says (at the top of the page in a clear 'Information' box) the following...Says it's on bvetrains.co.uk, but that sites down.
Some links may take you to the BVETrains.co.uk site which used to be a comprehensive collection of BVE2 trains that included an astonishing number of classes. Unfortunately it has closed down, however you may still be able to gain access to the site via the Internet Archive's free 'Wayback Machine'. A direct link to the last recorded BVETrains.co.uk entry can be found by clicking here. Please note that some bits such as the images may be slow to load so just give it a bit of time.
Alternatively some can be found at this temporary Train Sim Central link. The BVE2 trains there are those required by Train Sim Central's routes.
Could you not do them in the same way as 'parallel' type windscreen wipers, as meters with very long needles to reduce the angular movement? If all but a short segment of the needle bitmap was transparent you'd probably get something pretty close to the desired effect. A pukka linear meter would be preferable though!Also is the problem of how exactly the notch indicator and ammeters are to be done given they are horizontal bars that rise vertically
Presumably not if you made all but a short length of the needle bitmap transparent?I did think about doing that but wouldn't they then cross into adjacent meters?
You'd have to model the tap-changer within the plugin, Tom, and just send the resulting power notch to BVE. That would actually be fairly easy. The difficulty is that BVE only allows 8 power notches, whereas tap changers had up to 30 or more steps and could take half a minute or more to run right through them, which was where the challenge of driving them lay (lots of anticipation needed). As far as I can see, in BVE you'd be faced with the choice of being able to notch up far too quickly (too easy to drive!), or making the time delay between each notch extremely long and confusing for the driver. Either way, it doesn't really capture the character of the loco.bascially some kind of plug in that allows notching commands to be sent to BVE to simulate a tap changer would also be needed.
I think it was Robert Glass, possibly with sounds by John Owen. The thing is, foxkid, anyone who has this has only a beta version, which means that they don't have the builders' permission to pass it on to anyone else. Due to some very unpleasant occurrences in the past, that's taken pretty seriously in BVE, even for relics like the 86.One was done for BVE V2 a long time ago which appeared in Beta format. ... I don't have it and i can't remember for the life of me who it was that built it. It's down to them if they want to release it.