AlexNL
Established Member
- Joined
- 19 Dec 2014
- Messages
- 1,691
Hi all,
I'm someone who likes to play Train Sim World. My current favourite is Great Western Express, the 2016-ish representation of the London Paddington to Reading line. As I was driving one of the trains on that line today, I noticed something which caught my eye.
I was driving the 07:42 from London Paddington to West Ealing (& Greenford, not simulated). My train, formed of a single Class 166, was to depart from Platform 11 in Paddington.
Signal SN21 was showing a proceed aspect:
However, SN25 at the end of the platform, was showing a red:
Of course, I went way too fast and thus SPADded this signal.
Track diagram as represented in game:
What I'm wondering: is this behaviour prototypically correct? Should drivers expect green->red when they are facing a signalling and track layout as the one in game?
I'm someone who likes to play Train Sim World. My current favourite is Great Western Express, the 2016-ish representation of the London Paddington to Reading line. As I was driving one of the trains on that line today, I noticed something which caught my eye.
I was driving the 07:42 from London Paddington to West Ealing (& Greenford, not simulated). My train, formed of a single Class 166, was to depart from Platform 11 in Paddington.
Signal SN21 was showing a proceed aspect:

However, SN25 at the end of the platform, was showing a red:

Of course, I went way too fast and thus SPADded this signal.
Track diagram as represented in game:

What I'm wondering: is this behaviour prototypically correct? Should drivers expect green->red when they are facing a signalling and track layout as the one in game?